Sepulcher - The Triune God
Quest giver - Sentry Stone of Illdaera
Request phrase: acceptable
Entry phrase: transport
Requirements: 88 Alaran, The Fracturing of Order, Crafting the Triumvirate's Downfall, Resurrecting the Gods, and Breaching the Barrier
This is 2 group mission. You'll need 90 Alaran to understand the emotes given in the event.
Start off by talking to any of the Norrathian gods and listen to the lore unfold. Everybody gets a Pendant of Obfuscation. During the first phase you'll deal with the 8 shards, 2 at a time. Throughout this phase the Triunity will emote: Approach and bow before us, Rasper. If the named player doesn't /bow in 10 seconds they get charmed for around a minute.
Fertility & Tides
While on this step the Triunity has 3 abilities:- Vine Crawl - Snare, slow, and makes you take 7k whenever you cast a beneficial spell.
- Vine Encasement - Root and 20s stun.
- Create a raging vortex on a random player with a pull effect with damage.
Beasts & Magic
While on this step the Triunity has 4 abilities:- Deprivation - Beneficial dispel.
- Casting Pain - Debuff which causes a 24k PBAE whenever you cast a detrimental spell.
- Feral Reversion - Wolf illusion and makes you more likely to fizzle.
- Summons short duration selyrah adds.
Splendor & Decay
While on this step the Triunity has 3 abilities:- Countdown - 36 seconds to get 40 corruption counters cured or take a 1 million dd.
- Taint of Sholoth - Debuff which causes a 40k PBAE whenever you cast a heal. 40 disease counters.
- Summons white and green auras which damage any inside it.
Battle & Oratory
While on this step the Triunity has 3 abilities:- Buffeting Gusts - 13k dd with flux which reduces agro generation by 100%, and another 15k on fade.
- Loss of Steel - Debuff which reduces attack/accuracy and causes a 7k whenever you cast a detrimental spell. 25 curse counters.
- Single target silences.
Relics
After defeatiing all 8 shards there will be another lore exchange and then 8 Relics appear around Triunity and it will emote which you should attack. During each Relic the Triunity will use the matching abilities from the first phase (so during Relic of Lunanyn it will use Vine Crawl and Encasement). DPS down each in turn while dealing with the ablities and a new 25k AE. As each is destroyed multiple "explosive shard" appear which can trigger a 62k AE as well.
Final Battle
Once you reach this point the Triunity will move to the inner chamber and you can med before following. When you engage it hits for 20k and has a few abilities:- Triune Spear - 43k dd boosted by either your mana or endurance (random).
- Aerial Crucifixion - Either a 10k dd, a 6k dd with flux, a long stun, or a root and silence??
- Will emote We grow tired of your worthless efforts, Rasper. Begone from our sight! The named player must get out of line of sight or get charmed.
While you DPS the Triunity it will randomly charm one of the Norrathian gods. They are all rooted in place and have their own emote based abilities:
- Rallos Zek - Rallos Zek raises his foot - short range 35k dd and stun.
- Tallon Zek - Tallon Zek nocks several arrows against his bow and marks his target - object appears on ground and a 38k AE will go off there.
- Vallon Zek - Vallon Zek points his sword at Rasper - named player must get away or take 20k dd.
- Morell Thule - Morell Thule begins to gather mist around Rasper - named player gets a viral 10k dot and stun, needs to get away from everybody.
- Avatar of Prexus - Avatar of Prexus draws the ocean waters around himself - short range 15k dot with pull.
- Solusek Ro - Solusek Ro begins to radiate heat - forward direction 16k AE.
When a god gets charmed dps it to 60% to break the charm then back on Triunity. Keep at it until it dies and chest spawns.
The chest contains one spell and one of the following: