Ikkinz: Chambers of Destruction
Introduction
Requirements to request: Completed Progression up to Ikkinz Raids step,
Trial of Righteousness,
Trial of Glorification, and
Trial of Transcendence.
Requirements to join: Kod`Taz access
Raid instance giver: Sentinel of the Altar in Kod`Taz, give him your
Icon of the Altar.
You will need a rogue with a decent Pick Pocket skill, a caster with a Research Kit, and a priest with a Sewing Kit to complete this raid.
Altar Wardens
Upon entering the instance you are met by the Stalwart Caretaker, a large unmoving statue blocking the first door. You need a rogue to pick pocket a Runic Inscription. Hand this back to the Custodian and the door will unlock allowing you access to the zone.
In the rooms to the east and west you will find an Altar Warden. These are tethered to their rooms, quad for 2500, and cast the following:
- Stone Explosion - a proc that AEs a 400 dd
- Fling - an AE flux
- Throw - a single target 3k dd with flux
- Bury - a single target 6k dd with feign death
Completing this step sets your lockout timer to 24 hours.
Altar Sentries
At the end of the hall use the Runed Glyphs to open the doors leading east and west. At the end of each passage is an Altar Sentry. These each hit for up to 2800 and cast:
- Earth Wave - a proc that AEs a 1500 dd and stun
- Strike of Glory - a single target feign death
- Strength and cunning - Warrior, Rogue, Monk, Berserker
- Combined strength and ingenuity - Paladin, Shadowknight, Ranger, Bard, Beastlord
- Cannot stand the power of healers - Cleric, Druid, Shaman
- The creature will perish under the strength of intelligent magic. - Wizard, Necromancer, Magician, Enchanter
Completing this step sets your lockout timer to 48 hours.
Altar Overseer
Use the Engraved Rune to open the southern door leading to the pit. In the center is the Altar Overseer, rooted in place, hitting for as high as 4k. It casts the following:
- Bury - Procs a single target 6k dd with feign death
- Rain of Stone - an AE 1500 dd
- Throw - a single target 3k dd with flux
- Darkglint Blade
- Bloodlink Chestmail
- Mantle of Mending
- Aegis of Blackscales
- Ring of the Brutish Beasts
Completing this step sets your lockout timer to 60 hours.
Phantasmal Priest
Use the Overseer's Geostone to open the door leading to the west. Here you find the Phantasmal Priest and the Phantasmal Priest's Guardians, all non-agro. Have a priest hail the Phantasmal Priest and say "I will answer the challenge". The Priest will give you 4 Dried Segment of Flesh, combine them in a tailoring kit (no fail) to create Parchment of Flesh. Hand this to the Phantasmal Priest and it'll drone on a bit about commanding the stones. Have your priest say "north", which will teleport them to another room with a ground spawn. Pick up the Stone Fragment, clear your target, and say "return". Next tell the Priest "south" to collect another. Prepare for combat and give a Fragment to each of the Guardians. At this point the Priest despawns, both Guardians activate, and attack.
The Guardians each hit for 2600 and cast:
- Armor Shatter - Procs a 900 point AC debuff
- Fling - an AE flux
- Earthen Shrapnel - an AE 500 dd and flux
Oracle of the Altar
Through the door behind the Phantasmal Priest you will find two Curate Firetenders, these hit for 2500ish and cast
- Fire Burst - Proc dealing 350 damage
- Flames of the Fiend - an AE 2500 dd
The Oracle is tethered to the room and is flanked by two Altar Sustainers. During the fight these will heal the Oracle so it is a good idea to range kill them before engaging the Oracle, using the tether to keep it from doing much. Once the sustainers are down charge in and engage. The Oracle hits for 3000, flurries, and casts
- Kneeshatter - Proc which snares, deals damage, and drains endurance
- Throw - a single target 3k dd with flux, cast on multiple targets
- Darkglint Blade
- Bloodlink Chestmail
- Mantle of Mending
- Aegis of Blackscales
- Ring of the Brutish Beasts
Completing this step sets your lockout timer to 72 hours.
Altar Construct
Combine the two Chunks inside the Drum to create Fused Trusik Signet. This acts as a key to reach the chamber to the east. Here you find the Altar Construct, tethered to the room. It hits for around 3k and casts
- Stone Gale - Proc which AEs 1500 damage and 2 second stun
- Earthen Shrapnel - an AE 500 dd and flux
- Cataclysm of Stone - an AE 3000 dd and flux
- Crumbling Stone - a single target melee slow and 200 dot
Keeper of the Altar
In the final chamber awaits the Keeper of the Altar. Rooted in place, has a boatload of hp, hits for 3000, AE rampages, and armed with an array of spells:
- Bury - Procs a single target 6k dd with feign death
- Earth Wave - an AE 1500 dd and stun
- Kneeshatter - a 1500 dd and endurance drain
- Earthen Shrapnel - an AE 500 dd and flux
- Throw - a single target 3k dd with flux
- Strength and cunning - Warrior, Rogue, Monk, Berserker
- Combined strength and ingenuity - Paladin, Shadowknight, Ranger, Bard, Beastlord
- Cannot stand the power of healers - Cleric, Druid, Shaman
- The creature will perish under the strength of intelligent magic. - Wizard, Necromancer, Magician, Enchanter
The Keeper will drop four of the following:
- Blazing Stone of Demise
- Stone-Worked Pauldrons
- Glyph-Lined Vrex Cloak
- Robe of Destruction
- Veil of Entrancement
- Bauble of the Forlorn
- Gem-Inlaid Ritual Cloak
- Sharp Irestone Fragment
- Bloodstone of Force
- Darkened Coldstone
- Bloodied Ritual Trinket
Completing the raid sets your lockout timer to 96 hours.