The Torches of Truth
Quest giver - Spirit of Erud
Requirements to Zone in: Ritual of Terror or Tick Tock
Requirements to Request: Raiders of the Sacred Tomes,
The Illuminating Truth,
Ritual of Terror, and Tick Tock
Request phrase: "willing"
Entry phrase: "go"
Summary
- Select 4 torchbearers, they will be snared, reduce max hp by 50%, and have to hug bosses to make them killable.
- Defeat Lanken Rjarn, rooted, hits 18k, and his 12 rooted skeletons, hits 14k. Recover.
- Defeat Ghanlin Skyfire, hits 18k, and adds from a random portal. Recover.
- Defeat Markus Jaevins, torchbearers hug adds to make the attackable, kill adds, then boss. Recover.
- Torchbearers move to roof of library, stay there for rest of raid. Run back if ported.
- Defeat Terris Thule as she ports around, hits 22k, flurries, cure Closing Eyes, 30 corruption counters, Neverending Sleep, 30 curse counters. Handle adds after each port. At 10% go to roof and finish her.
Phase 1
You need to select 4 people to be torchbearers. Whoever is chosen says "torch" to Erud and will be given a torch and debuffed with Burden of the Torch which is a snare, melee slow, and cuts max hp and mana in half. Most encounters in the raid will need all 4 torchbearers to get into melee range in order to activate or damage the enemy and if any of them die it can slow down the raid a good bit. Having the four of them in one group with a dedicated healer and mage (for CoH) can make things easier.
Phase 2
Tell Erud "ready" to trigger this phase after torchbearers have their torches. Three sets of 4 skeletons spawn, rooted in place. The skeletons consist of Fighters, Scrappers, and Mages. Fighters and Scrappers are pure melee, hit 14k each, Mages also hit 14k but cast:- Heavy Viscosity - 100 range PBAE snare, 3k dot. 15 curse counters.
- Earth Skin - unremovable self buff, mitigates half of melee/spell damage.
- Slow Burn - single target 9k dot and slow push.
- Tunnel Magma - 125 range AE 35k dd and 12k dot.
- Cutback - single target debuff which reduces max hp to 25%. (might be pre-gargoyle only)
- Tunnel Fire - 125 range AE 20k dd and 12k dot.
- Forceful Expulsion - single target 20k dd and push back.
Phase 3
After fully recovering from Phase 2 tell Erud "ready" to begin the next phase. Ghanlin Skyfire spawns along with three portals. He will move from portal to portal randomly summoning adds and the four torchbearers need to stay near him to keep him killable. Ghanlin Skyfire hits 18k and casts:- Shimmering Gutslash - single target 7k dd.
- Hurricane Gutslash - 81 range 20k AE dd.
- Immovable Sky - single target 7500 dot and stun.
- Scattered Comets - 125 range AE 45k dd and flux.
- Hands of the Wind - 12 second self buff doubling attack speed and massive boost to attack.
- Top of steps - a corpse hulk, hits 17k, about once a minute
- East side - a skeleton bruiser, hits 15k, about once every 30 seconds
- West side - two animated warrior, hit 14k each, once every 45 seconds
Phase 4
After fully recovering from Phase 3 tell Erud "ready" to begin the next phase. Markus Jaevins and a number of non-hostile mobs spawn and roam around the building. Each will have short range AE:- an animated defender - single target 5k dd
- a deepwater traitor - 35 range 9k AE
- a heretic fellblade - 35 range 9k dot AE and single target 7k dot
- Display of Power - PBAE 1 tick 22k dot.
- Writ of Silence - 125 range PBAE 2 tick silence.
- Incarceration - single target 12k dot and stun.
- Governance of Steel - single target 30k dd.
Phase 5
After fully recovering from Phase 4 have the torchbearers (and their mage if you wish) move to the roof of the library, then tell Erud "ready". Terris Thule spawns and after a bit of dialog goes to one of five locations (see below). She hits for 22k, can flurry and rarely AE rampage, and has an assortment of spells:- Closing Eyes - single target blind, reduce max mana to 75%, 14k dot. 30 corruption counters.
- Subconscious Flame - 200 range slow and 15k dot.
- Rapid Movement - 30 sec self buff to haste, flurry chance, and attack.
- Never-Ending Sleep - single target 50 Minute 13k dot. 30 curse counters.
- Strike of Slumber - single target 50k dd, stun, and flux.
- The ruins to the northwest of the library - Treants, cast single target 10k dd, can be rooted.
- The ruins to the southwest of the library - Bats, cast single target 9k dd with flux, can be rooted.
- The stairway to the south of the library - Gargoyles, cast single target 9k dd with flux, can be rooted.
- The balcony of the building east of the library - Goblins, cast a slow push, can be rooted.
- The area immediately south of the library - Skeletons, hit 16k instead, immune to cc.
Meanwhile, the torchbearers must remain at the top of the library. They will randomly get ported around and have 90 seconds to get back or the event fails (this is why a mage is useful to coh them back as they are snared by the torch). When Terris is at 10% she will port to the roof, all adds despawn but new adds will start spawning until she is killed. While on the roof she will still cast her single buff and multi buff dispells.
Loot is 2 Esoteric Remnants (random slots), 4 Spell Fragments, Pack of Woven Nightmares, a chance at a Lucid Globe of Phantasmic Power, 5 Rusty Gate Keys, 2-3 of the following:
- Weepsea, Solidified Tear of Prexus
- Collar of the Crimson Hands Conscript
- Choker of the Sullied Palace
- Collar of the Vicarious Torchbearer
- Knowledge, Weight of Erud's Dreams
- Paineel's Crest, Ring of the Heretic
- Cinch of the Deepest Waters
- Book-Keep of Erud's Apprentice
- Shield of the Deepwater Knights
- Coldrage Hateblade
- Erud's Ensorcelled Cane
- Blessed Scepter of Prexus
- Luminous Dreampiercer