Raid Progression

Raid progression is fairly linear, however unlike previous expansions the group missions are required not just to request but to zone in as well. You start with access to the two Tier 1 raids:

Completion of both Tier 1 raids grants access to the four Tier 2 raids:

Each Tier 2 raid drops 3 Rusty Gate Keys (5 from Erudin). Everybody needs to loot and click a key to be flagged for Tier 3.

After defeating all prior raids and clicking a Rusty Gate Key you have access to request the first three Tier 3 raids:

Each of the three raids drop a pair of Rusty Gate Keys for quick backflagging as well as 5 Tremulous Keys. Everybody needs to loot and click a key to be flagged for the next Tier 3 Raid: Defeating Cazic flags the entire raid for access to the final Tier 3 Raid: These raids drop Sanctus Keys, 6 from Cazic and 7 from Awakening. Everybody needs to loot and click a key to be flagged for Tier 4.

After defeating all prior raids and clicking a Sanctus key you are flagged for the final raid instance, Sanctus Somnium, which has 7 events.